OpenGL.GL.EXT.texture_compression_latc
OpenGL extension EXT.texture_compression_latc
This module customises the behaviour of the
OpenGL.raw.GL.EXT.texture_compression_latc to provide a more
Python-friendly API
Overview (from the spec)
This extension introduces four new block-based texture compression
formats suited for unsigned and signed luminance and luminance-alpha
textures (hence the name "latc" for Luminance-Alpha Texture
Compression).
These formats are designed to reduce the storage requirements and
memory bandwidth required for luminance and luminance-alpha textures
by a factor of 2-to-1 over conventional uncompressed luminance and
luminance-alpha textures with 8-bit components (GL_LUMINANCE8 and
GL_LUMINANCE8_ALPHA8).
The compressed signed luminance-alpha format is reasonably suited
for storing compressed normal maps.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/texture_compression_latc.txt
Functions
Constants
GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (35954)
GL_COMPRESSED_LUMINANCE_LATC1_EXT (35952)
GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (35955)
GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (35953)