OpenGL.GL.EXT.secondary_color
OpenGL extension EXT.secondary_color
This module customises the behaviour of the
OpenGL.raw.GL.EXT.secondary_color to provide a more
Python-friendly API
Overview (from the spec)
This extension allows specifying the RGB components of the secondary
color used in the Color Sum stage, instead of using the default
(0,0,0,0) color. It applies only in RGBA mode and when LIGHTING is
disabled.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/secondary_color.txt
Functions
Constants
GL_COLOR_SUM_EXT (33880)
GL_CURRENT_SECONDARY_COLOR_EXT (33881)
GL_SECONDARY_COLOR_ARRAY_EXT (33886)
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (33885)
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (33882)
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (33884)
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (33883)