OpenGL.GL.EXT.blend_color
OpenGL extension EXT.blend_color
This module customises the behaviour of the
OpenGL.raw.GL.EXT.blend_color to provide a more
Python-friendly API
Overview (from the spec)
Blending capability is extended by defining a constant color that can
be included in blending equations. A typical usage is blending two
RGB images. Without the constant blend factor, one image must have
an alpha channel with each pixel set to the desired blend factor.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/blend_color.txt
Functions
Constants
GL_BLEND_COLOR_EXT (32773)
GL_CONSTANT_ALPHA_EXT (32771)
GL_CONSTANT_COLOR_EXT (32769)
GL_ONE_MINUS_CONSTANT_ALPHA_EXT (32772)
GL_ONE_MINUS_CONSTANT_COLOR_EXT (32770)