OpenGL.GL.ATI.vertex_streams
OpenGL extension ATI.vertex_streams
This module customises the behaviour of the
OpenGL.raw.GL.ATI.vertex_streams to provide a more
Python-friendly API
Overview (from the spec)
This extension adds the ability to handle sets of auxilliary
vertex and normal coordinates. These sets of auxilliary
coordinates are termed streams, and can be routed selectively
into the blend stages provided by the vertex blending extension.
This functionality enables software animation techniques such
as keyframe vertex morphing.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ATI/vertex_streams.txt
Functions
Constants
GL_MAX_VERTEX_STREAMS_ATI (34667)
GL_VERTEX_SOURCE_ATI (34676)
GL_VERTEX_STREAM0_ATI (34668)
GL_VERTEX_STREAM1_ATI (34669)
GL_VERTEX_STREAM2_ATI (34670)
GL_VERTEX_STREAM3_ATI (34671)
GL_VERTEX_STREAM4_ATI (34672)
GL_VERTEX_STREAM5_ATI (34673)
GL_VERTEX_STREAM6_ATI (34674)
GL_VERTEX_STREAM7_ATI (34675)