OpenGL.GL.ATI.vertex_streams

OpenGL extension ATI.vertex_streams
This module customises the behaviour of the OpenGL.raw.GL.ATI.vertex_streams to provide a more Python-friendly API
Overview (from the spec)
This extension adds the ability to handle sets of auxilliary vertex and normal coordinates. These sets of auxilliary coordinates are termed streams, and can be routed selectively into the blend stages provided by the vertex blending extension. This functionality enables software animation techniques such as keyframe vertex morphing.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/ATI/vertex_streams.txt

Functions

Constants

GL_MAX_VERTEX_STREAMS_ATI (34667)
GL_VERTEX_SOURCE_ATI (34676)
GL_VERTEX_STREAM0_ATI (34668)
GL_VERTEX_STREAM1_ATI (34669)
GL_VERTEX_STREAM2_ATI (34670)
GL_VERTEX_STREAM3_ATI (34671)
GL_VERTEX_STREAM4_ATI (34672)
GL_VERTEX_STREAM5_ATI (34673)
GL_VERTEX_STREAM6_ATI (34674)
GL_VERTEX_STREAM7_ATI (34675)