OpenGL.GL.ARB.texture_gather
OpenGL extension ARB.texture_gather
This module customises the behaviour of the
OpenGL.raw.GL.ARB.texture_gather to provide a more
Python-friendly API
Overview (from the spec)
This extension provides a new set of texture functions
(textureGather) to the shading language that determine 2x2 footprint
that are used for linear filtering in a texture lookup, and return a
vector consisting of the first component from each of the four
texels in the footprint.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/texture_gather.txt
Functions
Constants
GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (36767)
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (36447)
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (36446)