OpenGL.GL.ARB.texture_float
OpenGL extension ARB.texture_float
This module customises the behaviour of the
OpenGL.raw.GL.ARB.texture_float to provide a more
Python-friendly API
Overview (from the spec)
This extension adds texture internal formats with 16- and 32-bit
floating-point components. The 32-bit floating-point components
are in the standard IEEE float format. The 16-bit floating-point
components have 1 sign bit, 5 exponent bits, and 10 mantissa bits.
Floating-point components are clamped to the limits of the range
representable by their format.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/texture_float.txt
Functions
Constants
GL_ALPHA16F_ARB (34844)
GL_ALPHA32F_ARB (34838)
GL_INTENSITY16F_ARB (34845)
GL_INTENSITY32F_ARB (34839)
GL_LUMINANCE16F_ARB (34846)
GL_LUMINANCE32F_ARB (34840)
GL_LUMINANCE_ALPHA16F_ARB (34847)
GL_LUMINANCE_ALPHA32F_ARB (34841)
GL_RGB16F_ARB (34843)
GL_RGB32F_ARB (34837)
GL_RGBA16F_ARB (34842)
GL_RGBA32F_ARB (34836)
GL_TEXTURE_ALPHA_TYPE_ARB (35859)
GL_TEXTURE_BLUE_TYPE_ARB (35858)
GL_TEXTURE_DEPTH_TYPE_ARB (35862)
GL_TEXTURE_GREEN_TYPE_ARB (35857)
GL_TEXTURE_INTENSITY_TYPE_ARB (35861)
GL_TEXTURE_LUMINANCE_TYPE_ARB (35860)
GL_TEXTURE_RED_TYPE_ARB (35856)
GL_UNSIGNED_NORMALIZED_ARB (35863)