OpenGL.GL.ARB.texture_env_combine
OpenGL extension ARB.texture_env_combine
This module customises the behaviour of the
OpenGL.raw.GL.ARB.texture_env_combine to provide a more
Python-friendly API
Overview (from the spec)
New texture environment function COMBINE_ARB allows programmable
texture combiner operations, including:
REPLACE Arg0
MODULATE Arg0 * Arg1
ADD Arg0 + Arg1
ADD_SIGNED_ARB Arg0 + Arg1 - 0.5
SUBTRACT_ARB Arg0 - Arg1
INTERPOLATE_ARB Arg0 * (Arg2) + Arg1 * (1-Arg2)
where Arg0, Arg1 and Arg2 are derived from
PRIMARY_COLOR_ARB primary color of incoming fragment
TEXTURE texture color of corresponding texture unit
CONSTANT_ARB texture environment constant color
PREVIOUS_ARB result of previous texture environment; on
texture unit 0, this maps to PRIMARY_COLOR_ARB
In addition, the result may be scaled by 1.0, 2.0 or 4.0.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/texture_env_combine.txt
Functions
Constants
GL_ADD_SIGNED_ARB (34164)
GL_COMBINE_ALPHA_ARB (34162)
GL_COMBINE_ARB (34160)
GL_COMBINE_RGB_ARB (34161)
GL_CONSTANT_ARB (34166)
GL_INTERPOLATE_ARB (34165)
GL_OPERAND0_ALPHA_ARB (34200)
GL_OPERAND0_RGB_ARB (34192)
GL_OPERAND1_ALPHA_ARB (34201)
GL_OPERAND1_RGB_ARB (34193)
GL_OPERAND2_ALPHA_ARB (34202)
GL_OPERAND2_RGB_ARB (34194)
GL_PREVIOUS_ARB (34168)
GL_PRIMARY_COLOR_ARB (34167)
GL_RGB_SCALE_ARB (34163)
GL_SOURCE0_ALPHA_ARB (34184)
GL_SOURCE0_RGB_ARB (34176)
GL_SOURCE1_ALPHA_ARB (34185)
GL_SOURCE1_RGB_ARB (34177)
GL_SOURCE2_ALPHA_ARB (34186)
GL_SOURCE2_RGB_ARB (34178)
GL_SUBTRACT_ARB (34023)