OpenGL.GL.ARB.stencil_texturing
OpenGL extension ARB.stencil_texturing
This module customises the behaviour of the
OpenGL.raw.GL.ARB.stencil_texturing to provide a more
Python-friendly API
Overview (from the spec)
This extension allows texturing of the stencil component of a packed depth
stencil texture. Stencil values are returned as unsigned integers. It is
not possible to sample both depth and stencil values from the same
texture, and this extension allows the app to select which is sampled for
the bound texture.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/stencil_texturing.txt
Functions
Constants
GL_DEPTH_STENCIL_TEXTURE_MODE (37098)