OpenGL.GL.ARB.shadow
OpenGL extension ARB.shadow
This module customises the behaviour of the
OpenGL.raw.GL.ARB.shadow to provide a more
Python-friendly API
Overview (from the spec)
This extension clarifies the GL_SGIX_shadow extension.
This extension supports comparing the texture R coordinate to a depth
texture value in order to produce a boolean texture value. This can
be used to implement shadow maps.
The extension is written in generic terms such that other texture
comparison modes can be accommodated in the future.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/shadow.txt
Functions
Constants
GL_COMPARE_R_TO_TEXTURE_ARB (34894)
GL_TEXTURE_COMPARE_FUNC_ARB (34893)
GL_TEXTURE_COMPARE_MODE_ARB (34892)