OpenGL.GL.ARB.shader_bit_encoding
OpenGL extension ARB.shader_bit_encoding
This module customises the behaviour of the
OpenGL.raw.GL.ARB.shader_bit_encoding to provide a more
Python-friendly API
Overview (from the spec)
This extension trivially adds built-in functions for getting/setting
the bit encoding for floating-point values in the OpenGL Shading Language.
These functions are pulled out of ARB_gpu_shader5, since support for such
built-in functions exists in current hardware.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/shader_bit_encoding.txt