OpenGL.GL.ARB.draw_buffers

OpenGL extension ARB.draw_buffers
This module customises the behaviour of the OpenGL.raw.GL.ARB.draw_buffers to provide a more Python-friendly API
Overview (from the spec)
This extension extends ARB_fragment_program and ARB_fragment_shader to allow multiple output colors, and provides a mechanism for directing those outputs to multiple color buffers.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/ARB/draw_buffers.txt

Functions

Constants

GL_DRAW_BUFFER0_ARB (34853)
GL_DRAW_BUFFER10_ARB (34863)
GL_DRAW_BUFFER11_ARB (34864)
GL_DRAW_BUFFER12_ARB (34865)
GL_DRAW_BUFFER13_ARB (34866)
GL_DRAW_BUFFER14_ARB (34867)
GL_DRAW_BUFFER15_ARB (34868)
GL_DRAW_BUFFER1_ARB (34854)
GL_DRAW_BUFFER2_ARB (34855)
GL_DRAW_BUFFER3_ARB (34856)
GL_DRAW_BUFFER4_ARB (34857)
GL_DRAW_BUFFER5_ARB (34858)
GL_DRAW_BUFFER6_ARB (34859)
GL_DRAW_BUFFER7_ARB (34860)
GL_DRAW_BUFFER8_ARB (34861)
GL_DRAW_BUFFER9_ARB (34862)
GL_MAX_DRAW_BUFFERS_ARB (34852)