OpenGL.GL.ARB.compressed_texture_pixel_storage

OpenGL extension ARB.compressed_texture_pixel_storage
This module customises the behaviour of the OpenGL.raw.GL.ARB.compressed_texture_pixel_storage to provide a more Python-friendly API
Overview (from the spec)
This extension expands the functionality of the PixelStore modes to allow UNPACK_ROW_LENGTH, UNPACK_SKIP_ROWS, UNPACK_SKIP_PIXELS, UNPACK_IMAGE_HEIGHT and UNPACK_SKIP_IMAGES to affect the operation of CompressedTexImage*D and CompressedTexSubImage*D. Similarly, it also allows PACK_ROW_LENGTH, PACK_SKIP_ROWS, PACK_SKIP_PIXELS, PACK_IMAGE_HEIGHT and PACK_SKIP_IMAGES to affect the operation of GetCompressedTexImage*D. This allows data to be transferred to or from a specified sub-rectangle of a larger compressed image.
This extension is designed primarily to support compressed image formats with fixed-size blocks. To use this new mechanism, an application should program new parameters UNPACK_COMPRESSED_BLOCK_ {WIDTH,HEIGHT,DEPTH,SIZE} to indicate the number of texels in each dimension of the fixed-size block as well as the number of bytes consumed by each block. These parameters, in addition to the existing PixelStore parameters, are used to identify a collection of bytes in client memory or a buffer object's data store to use as compressed texture data. This operation is unlikely to have the desired results if the client programs a block size inconsistent with the underlying compressed image format, or if the compressed image format has variable-sized blocks.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/ARB/compressed_texture_pixel_storage.txt

Functions

Constants

GL_PACK_COMPRESSED_BLOCK_DEPTH (37165)
GL_PACK_COMPRESSED_BLOCK_HEIGHT (37164)
GL_PACK_COMPRESSED_BLOCK_SIZE (37166)
GL_PACK_COMPRESSED_BLOCK_WIDTH (37163)
GL_UNPACK_COMPRESSED_BLOCK_DEPTH (37161)
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (37160)
GL_UNPACK_COMPRESSED_BLOCK_SIZE (37162)
GL_UNPACK_COMPRESSED_BLOCK_WIDTH (37159)