OpenGL.GL.ARB.ES3_compatibility
OpenGL extension ARB.ES3_compatibility
This module customises the behaviour of the
OpenGL.raw.GL.ARB.ES3_compatibility to provide a more
Python-friendly API
Overview (from the spec)
This extension adds support for features of OpenGL ES 3.0 that are
missing from OpenGL 3.x. Enabling these features will ease the process
of porting applications from OpenGL ES 3.0 to OpenGL. These features
include conservative boolean occlusion queries, primitive restart with a
fixed index, the OpenGL ES Shading Language 3.00 specification, and the
dependencies stated above.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/ES3_compatibility.txt
Functions
Constants
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (36202)
GL_COMPRESSED_R11_EAC (37488)
GL_COMPRESSED_RG11_EAC (37490)
GL_COMPRESSED_RGB8_ETC2 (37492)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (37494)
GL_COMPRESSED_RGBA8_ETC2_EAC (37496)
GL_COMPRESSED_SIGNED_R11_EAC (37489)
GL_COMPRESSED_SIGNED_RG11_EAC (37491)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (37497)
GL_COMPRESSED_SRGB8_ETC2 (37493)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (37495)
GL_MAX_ELEMENT_INDEX (36203)
GL_PRIMITIVE_RESTART_FIXED_INDEX (36201)