OpenGL.GL.ARB.ES3_compatibility

OpenGL extension ARB.ES3_compatibility
This module customises the behaviour of the OpenGL.raw.GL.ARB.ES3_compatibility to provide a more Python-friendly API
Overview (from the spec)
This extension adds support for features of OpenGL ES 3.0 that are missing from OpenGL 3.x. Enabling these features will ease the process of porting applications from OpenGL ES 3.0 to OpenGL. These features include conservative boolean occlusion queries, primitive restart with a fixed index, the OpenGL ES Shading Language 3.00 specification, and the dependencies stated above.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/ARB/ES3_compatibility.txt

Functions

Constants

GL_ANY_SAMPLES_PASSED_CONSERVATIVE (36202)
GL_COMPRESSED_R11_EAC (37488)
GL_COMPRESSED_RG11_EAC (37490)
GL_COMPRESSED_RGB8_ETC2 (37492)
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (37494)
GL_COMPRESSED_RGBA8_ETC2_EAC (37496)
GL_COMPRESSED_SIGNED_R11_EAC (37489)
GL_COMPRESSED_SIGNED_RG11_EAC (37491)
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (37497)
GL_COMPRESSED_SRGB8_ETC2 (37493)
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (37495)
GL_MAX_ELEMENT_INDEX (36203)
GL_PRIMITIVE_RESTART_FIXED_INDEX (36201)