OpenGL.GL.AMD.stencil_operation_extended
OpenGL extension AMD.stencil_operation_extended
This module customises the behaviour of the
OpenGL.raw.GL.AMD.stencil_operation_extended to provide a more
Python-friendly API
Overview (from the spec)
Stencil buffers are special buffers that allow tests to be made against an
incoming value and action taken based on that value. The stencil buffer is
updated during rasterization, and the operation used to update the stencil
buffer is chosen based on whether the fragment passes the stencil test,
and if it does, whether it passes the depth test. Traditional OpenGL
includes support for several primitive operations, such as incrementing,
or clearing the content of the stencil buffer, or replacing it with a
specified reference value.
This extension adds support for an additional set of operations that may
be performed on the stencil buffer under each circumstance. Additionally,
this extension separates the value used as the source for stencil
operations from the reference value, allowing different values to be used
in the stencil test, and in the update of the stencil buffer.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/AMD/stencil_operation_extended.txt
Functions
Constants
GL_REPLACE_VALUE_AMD (34635)
GL_SET_AMD (34634)
GL_STENCIL_BACK_OP_VALUE_AMD (34637)
GL_STENCIL_OP_VALUE_AMD (34636)