OpenGL.GL.AMD.draw_buffers_blend
OpenGL extension AMD.draw_buffers_blend
This module customises the behaviour of the
OpenGL.raw.GL.AMD.draw_buffers_blend to provide a more
Python-friendly API
Overview (from the spec)
This extension builds upon the ARB_draw_buffers and EXT_draw_buffers2
extensions. In ARB_draw_buffers (part of OpenGL 2.0), separate values
could be written to each color buffer. This was further enhanced by
EXT_draw_buffers2 by adding in the ability to enable blending and to set
color write masks independently per color output.
This extension provides the ability to set individual blend equations and
blend functions for each color output.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/AMD/draw_buffers_blend.txt