Signature
gluUnProject(
GLdouble (
winX
)
,
GLdouble (
winY
)
,
GLdouble (
winZ
)
,
const GLdouble * (
model
)
,
const GLdouble * (
proj
)
,
const GLint * (
view
)
,
GLdouble* (
objX
)
,
GLdouble* (
objY
)
,
GLdouble* (
objZ
)
)-> GLint
Parameters
Variables | Description |
---|---|
winX, winY, winZ |
Specify the window coordinates to be mapped.
|
model |
Specifies the modelview matrix (as from a
glGetDoublev
call).
|
proj |
Specifies the projection matrix (as from a
glGetDoublev
call).
|
view |
Specifies the viewport (as from a
glGetIntegerv
call).
|
objX, objY, objZ |
Returns the computed object coordinates.
|
Sample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
gluUnProject