Signature
glXCreateNewContext(
Display * (
dpy
)
,
GLXFBConfig (
config
)
,
int (
render_type
)
,
GLXContext (
share_list
)
,
Bool (
direct
)
)-> GLXContext
glXCreateNewContext(
dpy
,
config
,
render_type
,
share_list
,
direct
)
-> <class 'OpenGL.raw.GLX._types.LP_struct___GLXcontextRec'>