glXCreateGLXPixmap

create an off-screen GLX rendering area

Signature

glXCreateGLXPixmap( Display * ( dpy ) , XVisualInfo * ( vis ) , Pixmap ( pixmap ) )-> GLXPixmap
glXCreateGLXPixmap( dpy , visual , pixmap ) -> <class 'ctypes.c_ulong'>

Parameters

VariablesDescription
dpy
Specifies the connection to the X server.
vis
Specifies the visual that defines the structure of the rendering area. It is a pointer to an XVisualInfo structure, not a visual ID or a pointer to a Visual .
pixmap
Specifies the X pixmap that will be used as the front left color buffer of the off-screen rendering area.