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glStencilMaskSeparate
control the front and/or back writing of individual bits in the stencil planes
Signature
glStencilMaskSeparate
(
GLenum (
face
) ,
GLuint (
mask
)
)-> void
glStencilMaskSeparate
(
face
,
mask
)
Parameters
Variables
Description
face
Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid:
GL_FRONT
,
GL_BACK
, and
GL_FRONT_AND_BACK
.
mask
Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
Copyright Notices
This documentation is based on documentation licensed under the
SGI Free Software License B
.