glSecondaryColorPointer

define an array of secondary colors

Signature

glSecondaryColorPointer( GLint ( size ) , GLenum ( type ) , GLsizei ( stride ) , const GLvoid * ( pointer ) )-> void
glSecondaryColorPointer( size , type , stride , pointer )

Parameters

VariablesDescription
size
Specifies the number of components per color. Must be 3.
type
Specifies the data type of each color component in the array. Symbolic constants GL_BYTE , GL_UNSIGNED_BYTE , GL_SHORT , GL_UNSIGNED_SHORT , GL_INT , GL_UNSIGNED_INT , GL_FLOAT , or GL_DOUBLE are accepted. The initial value is GL_FLOAT .
stride
Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.
pointer
Specifies a pointer to the first component of the first color element in the array. The initial value is 0.