glObjectLabel

label a named object identified within a namespace

Signature

glObjectLabel( GLenum ( identifier ) , GLuint ( name ) , GLsizei ( length ) , const char * ( label ) )-> void
glObjectLabel( identifier , name , length , label )

Parameters

VariablesDescription
identifier
The namespace from which the name of the object is allocated.
name
The name of the object to label.
length
The length of the label to be used for the object.
label
The address of a string containing the label to assign to the object.