glInvalidateFramebuffer

invalidate the content some or all of a framebuffer object's attachments

Signature

glInvalidateFramebuffer( GLenum ( target ) , GLsizei ( numAttachments ) , const GLenum * ( attachments ) )-> void
glInvalidateFramebuffer( target , numAttachments , attachments )

Parameters

VariablesDescription
target
The target to which the framebuffer is attached. target must be GL_FRAMEBUFFER , GL_DRAW_FRAMEBUFFER , or GL_READ_FRAMEBUFFER .
numAttachments
The number of entries in the attachments array.
attachments
The address of an array identifying the attachments to be invalidated.