glInvalidateBufferSubData

invalidate a region of a buffer object's data store

Signature

glInvalidateBufferSubData( GLuint ( buffer ) , GLintptr ( offset ) , GLsizeiptr ( length ) )-> void
glInvalidateBufferSubData( buffer , offset , length )

Parameters

VariablesDescription
buffer
The name of a buffer object, a subrange of whose data store to invalidate.
offset
The offset within the buffer's data store of the start of the range to be invalidated.
length
The length of the range within the buffer's data store to be invalidated.