glGetTexGen

return texture coordinate generation parameters

Signature

glGetTexGen( )->
glGetTexGendv( GLenum ( coord ) , GLenum ( pname ) , GLdouble * ( params ) )-> void
glGetTexGendv( coord , pname , params )
glGetTexGenfv( GLenum ( coord ) , GLenum ( pname ) , GLfloat * ( params ) )-> void
glGetTexGenfv( coord , pname , params )
glGetTexGeniv( GLenum ( coord ) , GLenum ( pname ) , GLint * ( params ) )-> void
glGetTexGeniv( coord , pname , params )

Parameters

VariablesDescription
coord
Specifies a texture coordinate. Must be GL_S , GL_T , GL_R , or GL_Q .
pname
Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE .
params
Returns the requested data.