glGetObjectLabel

retrieve the label of a named object identified within a namespace

Signature

glGetObjectLabel( GLenum ( identifier ) , GLuint ( name ) , GLsizei ( bifSize ) , GLsizei * ( length ) , char * ( label ) )-> void
glGetObjectLabel( identifier , name , bufSize , length , label )

Parameters

VariablesDescription
identifier
The namespace from which the name of the object is allocated.
name
The name of the object whose label to retrieve.
bufSize
The length of the buffer whose address is in label .
length
The address of a variable to receive the length of the object label.
label
The address of a string that will receive the object label.