glGetBufferPointerv

return the pointer to a mapped buffer object's data store

Signature

glGetBufferPointerv( GLenum ( target ) , GLenum ( pname ) , GLvoid ** ( params ) )-> void
glGetBufferPointerv( target , pname , params )
Retrieve a ctypes pointer to buffer's data

Parameters

VariablesDescription
target
Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER , GL_ATOMIC_COUNTER_BUFFER , GL_COPY_READ_BUFFER , GL_COPY_WRITE_BUFFER , GL_DRAW_INDIRECT_BUFFER , GL_DISPATCH_INDIRECT_BUFFER , GL_ELEMENT_ARRAY_BUFFER , GL_PIXEL_PACK_BUFFER , GL_PIXEL_UNPACK_BUFFER , GL_QUERY_BUFFER , GL_SHADER_STORAGE_BUFFER , GL_TEXTURE_BUFFER , GL_TRANSFORM_FEEDBACK_BUFFER , or GL_UNIFORM_BUFFER .
pname
Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER .
params
Returns the pointer value specified by pname .