mode
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Specifies what kind of primitives to render. Symbolic constants
GL_POINTS
,
GL_LINE_STRIP
,
GL_LINE_LOOP
,
GL_LINES
,
GL_TRIANGLE_STRIP
,
GL_TRIANGLE_FAN
,
GL_TRIANGLES
GL_LINES_ADJACENCY
,
GL_LINE_STRIP_ADJACENCY
,
GL_TRIANGLES_ADJACENCY
,
GL_TRIANGLE_STRIP_ADJACENCY
and
GL_PATCHES
are accepted.
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