glDebugMessageControl

control the reporting of debug messages in a debug context

Signature

glDebugMessageControl( GLenum ( source ) , GLenum ( type ) , GLenum ( severity ) , GLsizei ( count ) , const GLuint *( ids ) , GLboolean ( enabled ) )-> void
glDebugMessageControl( source , type , severity , count , ids , enabled )

Parameters

VariablesDescription
source
The source of debug messages to enable or disable.
type
The type of debug messages to enable or disable.
severity
The severity of debug messages to enable or disable.
count
The length of the array ids .
ids
The address of an array of unsigned integers contianing the ids of the messages to enable or disable.
enabled
A Boolean flag determining whether the selected messages should be enabled or disabled.