Signature
Parameters
| Variables | Description |
|---|---|
| target |
Specifies the target texture.
Must be
GL_TEXTURE_3D
,
GL_PROXY_TEXTURE_3D
,
GL_TEXTURE_2D_ARRAY
or
GL_PROXY_TEXTURE_2D_ARRAY
.
|
| level |
Specifies the level-of-detail number.
Level 0 is the base image level.
Level
n
is the
n
th mipmap reduction image.
|
| internalformat |
Specifies the format of the compressed image data stored at address
data
.
|
| width |
Specifies the width of the texture image.
All implementations support 3D texture images that are at least 16 texels wide.
|
| height |
Specifies the height of the texture image.
All implementations support 3D texture images that are at least 16 texels
high.
|
| depth |
Specifies the depth of the texture image.
All implementations support 3D texture images that are at least 16 texels
deep.
|
| border |
This value must be 0.
|
| imageSize |
Specifies the number of unsigned bytes of image data starting at the
address specified by
data
.
|
| data |
Specifies a pointer to the compressed image data in memory.
|