glBindSamplers

bind one or more named sampler objects to a sequence of consecutive sampler units

Signature

glBindSamplers( GLuint ( first ) , GLsizei ( count ) , const GLuint *( samplers ) )-> void
glBindSampler( unit , sampler )
glBindSamplers( first , count , samplers )

Parameters

VariablesDescription
first
Specifies the first sampler unit to which a sampler object is to be bound.
count
Specifies the number of samplers to bind.
samplers
Specifies the address of an array of names of existing sampler objects.