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- object
-
- TextureCache
class TextureCache(object) |
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Cache ID: texture-object mapping
XXX
I think there should be one of these per-context,
but as of yet, there's just the one instance. Will
need to pass in the mode to the render functions to
make per-context caches viable. |
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Methods defined here:
- __init__(self, atlasSize=None)
- getTexture(self, pil, textureClass, mode=None, repeating=False)
- Get a texture for the given pil image and textureClass
Data descriptors defined here:
- __dict__
- dictionary for instance variables (if defined)
- __weakref__
- list of weak references to the object (if defined)
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