OpenGLContext.tests
index
p:\openglcontext\tests\__init__.py

Package providing testing and basic feature demonstration modules

 
Package Contents
             __init__ -- Package providing testing and basic feature demonstration modules
_bitmap_font -- Low-level tests of bitmap-based fonts
_fontstyles
ambient_only -- VRML-viewing context that only renders ambient-lighting
backgroundobject -- Tests operation of SimpleBackground object -> solid color background
boundingvolume
boxobject -- Tests rendering of the Box geometry object
cubeback_rot -- CubeBackground object test (image cube background)
cubebackgroundobject -- CubeBackground object test (image cube background)
dek_texturesurf -- DEK's Texturesurf demo, tests glEvalMesh2
flower_geometry -- Provides array data to draw a "flower"
fractalterrain -- Fractal terrain test
frust_test_module
glarrayelement -- Test of the glArrayElement function (draws flower)
gldrawarrays -- Test of the glDrawArrays function (draws flower)
gldrawarrays_string -- Test glDrawArrays using string format for the arrays (draws flower)
gldrawelements -- Test of the glDrawElements function (draws flower)
gldrawelements_list -- Test of the glDrawElements function taken from a list
gldrawelements_string -- Test of the glDrawElements function (draws square from string)
gldrawpixels -- Test of the glDrawPixels function including alpha blending
glelathe -- Test of gleLathe and related functions
glget -- Retrieve OpenGL state values and print to console
glgetlight -- Retrieve OpenGL Light state values and print to console
glgetmaterial -- Retrieve OpenGL material state values and print to console
glgetpixelmap -- Retrieve OpenGL pixel-map state values and print to console
glgetpolygonstipple -- Retrieve OpenGL polygon stipple state values and print to console
glinterleavedarrays -- Test of the glInterleavedArrays function (draws two quads)
glprint -- Draws text to screen using WGL bitmap functionality
glu_tess -- Simple GLU Tess-object test w/out combine callback
glut_bitmap_font -- Low-level GLUT bitmap fonts test
glut_font -- Test of text objects with fontprovider
glut_fullscreen -- GLUT full screen test (when f is pressed, goes to full-screen)
glutbitmapcharacter -- Draw text with GLUT bitmap fonts
glvertex -- Test of the glVertex function (draws flower)
indexedfaceset_lit_npf -- IndexedFaceSet object test NPF versus NPV operation
indexedfaceset_lit_npv -- IndexedFaceSet test (test for normal smoothing)
indexedfacesetobject -- IndexedFaceSet object test
indexedlinesetobject -- IndexedLineSet object test (draw circle in multiple or single colors)
lightobject -- Light object test
materialobject -- Material object test (test effect of material on texture)
multitexture_1 -- Multi-texturing test/sample
nehe1 -- Basic Context setup and display
nehe2 -- Draw simple, unlit geometry
nehe3 -- Flat and Smooth Colors on simple geometry
nehe4 -- Rotating a polygon on one of it's axes.
nehe5 -- Solid Models (slightly more complex geometry)
nehe6 -- Texture Mapping geometry
nehe6_multi -- Multi-texturing version of texturing demo
nehe6_timer -- NeHe lesson 6 using OpenGLContext Timer class
nehe7 -- Texture Filters, Basic Lighting & Keyboard Control
nehe8 -- Blending modes in OpenGL
node_modify -- Test of routing the modification of one node to another
nurbsobject -- Nurbs object test (draw trimmed NURBs surface geometry)
particles_simple -- Simple demonstration code for a particle system
point_and_click -- Primitive mouse event handler test/demo
pointsetobject -- PointSet object test (draw line of coloured dots)
polygonal_text -- Various docs of interest:
profile_view -- Demonstration of profiling a vrml_view context. Requires PyGame
pygame_font -- Low-level Pygame bitmap fonts test
redbook_alpha -- Demonstration of effect of rendering order on blended polys
redbook_alpha3D -- Demonstration of effect of blending geometry in 3D
redbook_surface -- Draws a NURBS surface with GLU
redbook_surface_cb -- Draws a NURBS surface with GLU (w/ callback extensions)
redbook_trim -- Draws a trimmed NURBS surface with GLU
resources (package) -- Design-time __init__.py for resourcepackage
saveimage -- Demo of saving images from PyOpenGL using PIL
savepostscript -- Demo of saving vector images from PyOpenGL using gl2ps
selectrendermode -- SelectRenderMode demonstration code
selectrendermode_threads -- SelectRenderMode demonstration code with background thread
solid_font -- Low-level tests of solid fonts
spherebackgroundobject -- SphereBackground object testing code
spincube -- Spinning cube demo, inspired by Pete Shinner's demo...
textobject -- Test of text objects
textureobject -- ImageTexture object test
transparentsorted -- Test of transparent, sorted IndexedFaceSet geometry
vrml_view -- VRML97 load-and-view demonstration/test
vrml_view_save_eps -- EPS-saving version of the VRML-viewing demonstration
vrml_view_shadow -- Shadow-casting version of the VRML-viewing demonstration
wgl_bitmap_font -- Low-level WGL bitmap fonts test (broken)
wgl_font -- Test of text objects with fontprovider
wglpixelformatarb
wx_bitmap_font -- Low-level wxPython bitmap fonts test
wx_font -- Test of text objects with fontprovider
wxtest -- wxPython-based meta-testing framework...
 
Data
             __path__ = [r'p:\OpenGLContext\tests']