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Methods defined here:
- __init__(self, point=(0, 0, 0), color=None, normal=None, textureCoordinate=None, metaIndex=-1, coordIndex=-1, indexKey=None)
- Initialize the Vertex
point -- three-dimensional coordinate
color -- optional three-float color
normal -- optional three-dimensional normalized vector
textureCoordinate -- optional two-dimensional texture coordinate
metaIndex -- optional integer index into the source
index array (i.e. coordIndex[metaIndex], colorIndex[metaIndex],...
is the index which produced the vertex.
- __repr__(self)
- Get a debugging-friendly representation of the vertex
- copy(self, metaIndex=-1)
- Copy the vertex with a different metaIndex
Data descriptors defined here:
- color
- coordIndex
- indexKey
- metaIndex
- normal
- point
- textureCoordinate
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