OpenGLContext.events.networkevents
index
/home/mcfletch/pylive/OpenGLContext/events/networkevents.py

Event classes and manager relating to (PyQNet) networking

 
Modules
       
OpenGLContext.events.event
OpenGLContext.events.eventmanager

 
Classes
       
Event(object)
NetworkEvent

 
class NetworkEvent(Event)
    Event received from the network
 
attributes:
    type -- "network"
    name -- event type (connect, disconnect, congestion_warning,
        congestion_critical, message, message_acked, message_dropped)
    channel -- network communication channel involved
    message -- message structure from the network (if there is a message)
 
 
Method resolution order:
NetworkEvent
Event
object

Methods defined here:
getKey(self)
Get the event key used to lookup a handler for this event

Data and other attributes defined here:
channel = None
message = None
name = ''
type = 'network'

Methods inherited from Event:
__init__(self)
Initialize common event parameters
getModifiers(self)
Retrieve a tuple of the active modifier keys
 
Format is three Boolean values, (shift, control, alt)
visited(self, key, value=None)
Check for or register visitation of the given key
 
key -- an opaque hashable value, normally the node and
    field/event as a tuple.
value -- if provided, sets the current value, otherwise
    signals that the current value should be returned
 
return value: previous key value (possibly None)

Data descriptors inherited from Event:
__dict__
dictionary for instance variables (if defined)
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from Event:
context = None
modifiers = (0, 0, 0)
renderingPass = None

 
Data
        __file__ = '/home/mcfletch/pylive/OpenGLContext/events/networkevents.pyc'
__name__ = 'OpenGLContext.events.networkevents'
__package__ = 'OpenGLContext.events'