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Methods defined here:
- __call__(self)
- Call (execute) the display-list
See:
glCallList
- __del__(self, glDeleteLists=<built-in function glDeleteLists>)
- Clean up the OpenGL display-list resources
See:
glDeleteLists
- __init__(self)
- Initialize the display list
See:
glGenLists
- end(self)
- Finish defining the display-list
See:
glEndList
- start(self, mode=4864)
- Start defining the display-list
mode can be either:
GL_COMPILE or GL_COMPILE_AND_EXECUTE
See:
glNewList
Data and non-method functions defined here:
- __doc__ = 'Holder for an OpenGL compiled display list\n\n\tThi...phase and a\n\tdefault call method for execution.\n\t'
- __getstate__ = <built-in function __getstate__>
- __module__ = 'OpenGLContext.displaylist'
- __slots__ = ('list', '__weakref__')
- __weakref__ = <member '__weakref__' of 'DisplayList' objects>
- list = <member 'list' of 'DisplayList' objects>
Methods inherited from object:
- __delattr__(...)
- x.__delattr__('name') <==> del x.name
- __getattribute__(...)
- x.__getattribute__('name') <==> x.name
- __hash__(...)
- x.__hash__() <==> hash(x)
- __reduce__(...)
- helper for pickle
- __repr__(...)
- x.__repr__() <==> repr(x)
- __setattr__(...)
- x.__setattr__('name', value) <==> x.name = value
- __str__(...)
- x.__str__() <==> str(x)
Data and non-method functions inherited from object:
- __class__ = <type 'type'>
- __new__ = <built-in method __new__ of type object at 0x1E0BD978>
- T.__new__(S, ...) -> a new object with type S, a subtype of T
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