OpenGL.raw.GL.NV.vertex_buffer_unified_memory
index
/home/mcfletch/pylive/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py

OpenGL extension NV.vertex_buffer_unified_memory
 
Automatically generated by the get_gl_extensions script, do not edit!

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform

 
Functions
       
glInitVertexBufferUnifiedMemoryNV()
Return boolean indicating whether this extension is available

 
Data
        EXTENSION_NAME = 'GL_NV_vertex_buffer_unified_memory'
GL_COLOR_ARRAY_ADDRESS_NV = GL_COLOR_ARRAY_ADDRESS_NV
GL_COLOR_ARRAY_LENGTH_NV = GL_COLOR_ARRAY_LENGTH_NV
GL_EDGE_FLAG_ARRAY_ADDRESS_NV = GL_EDGE_FLAG_ARRAY_ADDRESS_NV
GL_EDGE_FLAG_ARRAY_LENGTH_NV = GL_EDGE_FLAG_ARRAY_LENGTH_NV
GL_ELEMENT_ARRAY_ADDRESS_NV = GL_ELEMENT_ARRAY_ADDRESS_NV
GL_ELEMENT_ARRAY_LENGTH_NV = GL_ELEMENT_ARRAY_LENGTH_NV
GL_ELEMENT_ARRAY_UNIFIED_NV = GL_ELEMENT_ARRAY_UNIFIED_NV
GL_FOG_COORD_ARRAY_ADDRESS_NV = GL_FOG_COORD_ARRAY_ADDRESS_NV
GL_FOG_COORD_ARRAY_LENGTH_NV = GL_FOG_COORD_ARRAY_LENGTH_NV
GL_INDEX_ARRAY_ADDRESS_NV = GL_INDEX_ARRAY_ADDRESS_NV
GL_INDEX_ARRAY_LENGTH_NV = GL_INDEX_ARRAY_LENGTH_NV
GL_NORMAL_ARRAY_ADDRESS_NV = GL_NORMAL_ARRAY_ADDRESS_NV
GL_NORMAL_ARRAY_LENGTH_NV = GL_NORMAL_ARRAY_LENGTH_NV
GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV
GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = GL_SECONDARY_COLOR_ARRAY_LENGTH_NV
GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = GL_TEXTURE_COORD_ARRAY_ADDRESS_NV
GL_TEXTURE_COORD_ARRAY_LENGTH_NV = GL_TEXTURE_COORD_ARRAY_LENGTH_NV
GL_VERTEX_ARRAY_ADDRESS_NV = GL_VERTEX_ARRAY_ADDRESS_NV
GL_VERTEX_ARRAY_LENGTH_NV = GL_VERTEX_ARRAY_LENGTH_NV
GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV
GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV
GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV
_DEPRECATED = False
__file__ = '/home/mcfletch/pylive/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.pyc'
__name__ = 'OpenGL.raw.GL.NV.vertex_buffer_unified_memory'
__package__ = 'OpenGL.raw.GL.NV'
glBufferAddressRangeNV = <OpenGL.platform.baseplatform.glBufferAddressRangeNV object at 0x79918d0>
glColorFormatNV = <OpenGL.platform.baseplatform.glColorFormatNV object at 0x7991a10>
glEdgeFlagFormatNV = <OpenGL.platform.baseplatform.glEdgeFlagFormatNV object at 0x7991c10>
glFogCoordFormatNV = <OpenGL.platform.baseplatform.glFogCoordFormatNV object at 0x7991cd0>
glGetIntegerui64i_vNV = <OpenGL.platform.baseplatform.glGetIntegerui64i_vNV object at 0x7991e10>
glIndexFormatNV = <OpenGL.platform.baseplatform.glIndexFormatNV object at 0x7991a90>
glNormalFormatNV = <OpenGL.platform.baseplatform.glNormalFormatNV object at 0x7991990>
glSecondaryColorFormatNV = <OpenGL.platform.baseplatform.glSecondaryColorFormatNV object at 0x7991290>
glTexCoordFormatNV = <OpenGL.platform.baseplatform.glTexCoordFormatNV object at 0x7991b10>
glVertexAttribFormatNV = <OpenGL.platform.baseplatform.glVertexAttribFormatNV object at 0x7991d10>
glVertexAttribIFormatNV = <OpenGL.platform.baseplatform.glVertexAttribIFormatNV object at 0x7991d90>
glVertexFormatNV = <OpenGL.platform.baseplatform.glVertexFormatNV object at 0x7991910>