OpenGL.raw.GL.MESA.window_pos
index
/home/mcfletch/pylive/OpenGL/raw/GL/MESA/window_pos.py

OpenGL extension MESA.window_pos
 
Automatically generated by the get_gl_extensions script, do not edit!

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform

 
Functions
       
glInitWindowPosMESA()
Return boolean indicating whether this extension is available

 
Data
        EXTENSION_NAME = 'GL_MESA_window_pos'
_DEPRECATED = False
__file__ = '/home/mcfletch/pylive/OpenGL/raw/GL/MESA/window_pos.pyc'
__name__ = 'OpenGL.raw.GL.MESA.window_pos'
__package__ = 'OpenGL.raw.GL.MESA'
glWindowPos2dMESA = <OpenGL.platform.baseplatform.glWindowPos2dMESA object at 0x78d6410>
glWindowPos2dvMESA = <OpenGL.platform.baseplatform.glWindowPos2dvMESA object at 0x78cc910>
glWindowPos2fMESA = <OpenGL.platform.baseplatform.glWindowPos2fMESA object at 0x78d64d0>
glWindowPos2fvMESA = <OpenGL.platform.baseplatform.glWindowPos2fvMESA object at 0x78d65d0>
glWindowPos2iMESA = <OpenGL.platform.baseplatform.glWindowPos2iMESA object at 0x78d6610>
glWindowPos2ivMESA = <OpenGL.platform.baseplatform.glWindowPos2ivMESA object at 0x78d6710>
glWindowPos2sMESA = <OpenGL.platform.baseplatform.glWindowPos2sMESA object at 0x78d6750>
glWindowPos2svMESA = <OpenGL.platform.baseplatform.glWindowPos2svMESA object at 0x78d6850>
glWindowPos3dMESA = <OpenGL.platform.baseplatform.glWindowPos3dMESA object at 0x78d6890>
glWindowPos3dvMESA = <OpenGL.platform.baseplatform.glWindowPos3dvMESA object at 0x78d6990>
glWindowPos3fMESA = <OpenGL.platform.baseplatform.glWindowPos3fMESA object at 0x78d6a50>
glWindowPos3fvMESA = <OpenGL.platform.baseplatform.glWindowPos3fvMESA object at 0x78cc610>
glWindowPos3iMESA = <OpenGL.platform.baseplatform.glWindowPos3iMESA object at 0x78d6b10>
glWindowPos3ivMESA = <OpenGL.platform.baseplatform.glWindowPos3ivMESA object at 0x78d6c10>
glWindowPos3sMESA = <OpenGL.platform.baseplatform.glWindowPos3sMESA object at 0x78d6cd0>
glWindowPos3svMESA = <OpenGL.platform.baseplatform.glWindowPos3svMESA object at 0x78d6d90>
glWindowPos4dMESA = <OpenGL.platform.baseplatform.glWindowPos4dMESA object at 0x78d6dd0>
glWindowPos4dvMESA = <OpenGL.platform.baseplatform.glWindowPos4dvMESA object at 0x78d6ed0>
glWindowPos4fMESA = <OpenGL.platform.baseplatform.glWindowPos4fMESA object at 0x78d6f10>
glWindowPos4fvMESA = <OpenGL.platform.baseplatform.glWindowPos4fvMESA object at 0x78d8050>
glWindowPos4iMESA = <OpenGL.platform.baseplatform.glWindowPos4iMESA object at 0x78d8090>
glWindowPos4ivMESA = <OpenGL.platform.baseplatform.glWindowPos4ivMESA object at 0x78d8190>
glWindowPos4sMESA = <OpenGL.platform.baseplatform.glWindowPos4sMESA object at 0x78d81d0>
glWindowPos4svMESA = <OpenGL.platform.baseplatform.glWindowPos4svMESA object at 0x78d82d0>