OpenGL.raw.GL.ARB.texture_compression
index
/home/mcfletch/pylive/OpenGL/raw/GL/ARB/texture_compression.py

OpenGL extension ARB.texture_compression
 
Automatically generated by the get_gl_extensions script, do not edit!

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform

 
Functions
       
glInitTextureCompressionARB()
Return boolean indicating whether this extension is available

 
Data
        EXTENSION_NAME = 'GL_ARB_texture_compression'
GL_COMPRESSED_ALPHA_ARB = GL_COMPRESSED_ALPHA_ARB
GL_COMPRESSED_INTENSITY_ARB = GL_COMPRESSED_INTENSITY_ARB
GL_COMPRESSED_LUMINANCE_ALPHA_ARB = GL_COMPRESSED_LUMINANCE_ALPHA_ARB
GL_COMPRESSED_LUMINANCE_ARB = GL_COMPRESSED_LUMINANCE_ARB
GL_COMPRESSED_RGBA_ARB = GL_COMPRESSED_RGBA_ARB
GL_COMPRESSED_RGB_ARB = GL_COMPRESSED_RGB_ARB
GL_COMPRESSED_TEXTURE_FORMATS_ARB = GL_COMPRESSED_TEXTURE_FORMATS_ARB
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB
GL_TEXTURE_COMPRESSED_ARB = GL_TEXTURE_COMPRESSED_ARB
GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB
GL_TEXTURE_COMPRESSION_HINT_ARB = GL_TEXTURE_COMPRESSION_HINT_ARB
_DEPRECATED = False
__file__ = '/home/mcfletch/pylive/OpenGL/raw/GL/ARB/texture_compression.pyc'
__name__ = 'OpenGL.raw.GL.ARB.texture_compression'
__package__ = 'OpenGL.raw.GL.ARB'
glCompressedTexImage1DARB = <OpenGL.platform.baseplatform.glCompressedTexImage1DARB object at 0x740b450>
glCompressedTexImage2DARB = <OpenGL.platform.baseplatform.glCompressedTexImage2DARB object at 0x740b410>
glCompressedTexImage3DARB = <OpenGL.platform.baseplatform.glCompressedTexImage3DARB object at 0x740b390>
glCompressedTexSubImage1DARB = <OpenGL.platform.baseplatform.glCompressedTexSubImage1DARB object at 0x740b590>
glCompressedTexSubImage2DARB = <OpenGL.platform.baseplatform.glCompressedTexSubImage2DARB object at 0x740b510>
glCompressedTexSubImage3DARB = <OpenGL.platform.baseplatform.glCompressedTexSubImage3DARB object at 0x740b490>
glGetCompressedTexImageARB = <OpenGL.platform.baseplatform.glGetCompressedTexImageARB object at 0x740b610>