OpenGL.constants | index /home/mcfletch/pylive/OpenGL/constants.py |
OpenGL-wide constant types (not OpenGL.GL-specific)
These are basically the fundamental data-types that OpenGL
uses (note, doesn't include the OpenGL-ES types!)
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ARRAY_TYPE_TO_CONSTANT = [('GLclampd', GL_DOUBLE), ('GLclampf', GL_FLOAT), ('GLfloat', GL_FLOAT), ('GLdouble', GL_DOUBLE), ('GLbyte', GL_BYTE), ('GLshort', GL_SHORT), ('GLint', GL_INT), ('GLubyte', GL_UNSIGNED_BYTE), ('GLushort', GL_UNSIGNED_SHORT), ('GLuint', GL_UNSIGNED_INT), ('GLenum', GL_UNSIGNED_INT)] GL_BYTE = GL_BYTE GL_DOUBLE = GL_DOUBLE GL_FALSE = GL_FALSE GL_FLOAT = GL_FLOAT GL_HALF_NV = GL_HALF_NV GL_INT = GL_INT GL_SHORT = GL_SHORT GL_TRUE = GL_TRUE GL_UNSIGNED_BYTE = GL_UNSIGNED_BYTE GL_UNSIGNED_INT = GL_UNSIGNED_INT GL_UNSIGNED_INT64 = GL_UNSIGNED_INT64_AMD GL_UNSIGNED_SHORT = GL_UNSIGNED_SHORT GLvoid = None __file__ = '/home/mcfletch/pylive/OpenGL/constants.pyc' __name__ = 'OpenGL.constants' __package__ = 'OpenGL' ctypes_version = [1, 1, 0] i = '0' void = None |