OpenGL.GLE
index
/home/mcfletch/pylive/OpenGL/GLE/__init__.py

GL Extrusion Routine Library (GLE) wrapper for OpenGL-ctypes

 
Package Contents
        __init__ -- GL Extrusion Routine Library (GLE) wrapper for OpenGL-ctypes
exceptional -- GLE exceptional functions (specialised signatures

 
Data
        GLE_TEXTURE_ENABLE = GLE_TEXTURE_ENABLE
GLE_TEXTURE_NORMAL_CYL = GLE_TEXTURE_NORMAL_CYL
GLE_TEXTURE_NORMAL_FLAT = GLE_TEXTURE_NORMAL_FLAT
GLE_TEXTURE_NORMAL_MODEL_CYL = GLE_TEXTURE_NORMAL_MODEL_CYL
GLE_TEXTURE_NORMAL_MODEL_FLAT = GLE_TEXTURE_NORMAL_MODEL_FLAT
GLE_TEXTURE_NORMAL_MODEL_SPH = GLE_TEXTURE_NORMAL_MODEL_SPH
GLE_TEXTURE_NORMAL_SPH = GLE_TEXTURE_NORMAL_SPH
GLE_TEXTURE_STYLE_MASK = GLE_TEXTURE_STYLE_MASK
GLE_TEXTURE_VERTEX_CYL = GLE_TEXTURE_VERTEX_CYL
GLE_TEXTURE_VERTEX_FLAT = GLE_TEXTURE_VERTEX_FLAT
GLE_TEXTURE_VERTEX_MODEL_CYL = GLE_TEXTURE_VERTEX_MODEL_CYL
GLE_TEXTURE_VERTEX_MODEL_FLAT = GLE_TEXTURE_VERTEX_MODEL_FLAT
GLE_TEXTURE_VERTEX_MODEL_SPH = GLE_TEXTURE_VERTEX_MODEL_SPH
GLE_TEXTURE_VERTEX_SPH = GLE_TEXTURE_VERTEX_SPH
TUBE_CONTOUR_CLOSED = TUBE_CONTOUR_CLOSED
TUBE_JN_ANGLE = TUBE_JN_ANGLE
TUBE_JN_CAP = TUBE_JN_CAP
TUBE_JN_CUT = TUBE_JN_CUT
TUBE_JN_MASK = TUBE_JN_MASK
TUBE_JN_RAW = TUBE_JN_RAW
TUBE_JN_ROUND = TUBE_JN_ROUND
TUBE_NORM_EDGE = TUBE_NORM_EDGE
TUBE_NORM_FACET = TUBE_NORM_FACET
TUBE_NORM_MASK = TUBE_NORM_MASK
TUBE_NORM_PATH_EDGE = TUBE_NORM_PATH_EDGE
__GLE_DOUBLE = __GLE_DOUBLE
__file__ = '/home/mcfletch/pylive/OpenGL/GLE/__init__.pyc'
__name__ = 'OpenGL.GLE'
__package__ = 'OpenGL.GLE'
__path__ = ['/home/mcfletch/pylive/OpenGL/GLE']
gleExtrusion = <OpenGL.wrapper.gleExtrusion object at 0x29b9a28>
gleGetJoinStyle = <CFunctionType object at 0x29b2d50>
gleGetNumSides = <CFunctionType object at 0x29b2e20>
gleHelicoid = <OpenGL.wrapper.gleHelicoid object at 0x29b9e60>
gleLathe = <OpenGL.wrapper.gleLathe object at 0x29bc170>
glePolyCone = <OpenGL.wrapper.glePolyCone object at 0x29bc5f0>
glePolyCylinder = <OpenGL.wrapper.glePolyCylinder object at 0x29bc950>
gleScrew = <OpenGL.wrapper.gleScrew object at 0x29bcc20>
gleSetJoinStyle = <CFunctionType object at 0x29b8390>
gleSetNumSides = <CFunctionType object at 0x29b8460>
gleSpiral = <OpenGL.wrapper.gleSpiral object at 0x29bcf80>
gleSuperExtrusion = <OpenGL.wrapper.gleSuperExtrusion object at 0x29bd440>
gleTextureMode = <CFunctionType object at 0x29b86d0>
gleToroid = <OpenGL.wrapper.gleToroid object at 0x29bd950>
gleTwistExtrusion = <OpenGL.wrapper.gleTwistExtrusion object at 0x29bdc20>
rot_about_axis = <OpenGL.wrapper.rot_about_axis object at 0x29be1b8>
rot_axis = <OpenGL.wrapper.rot_axis object at 0x29be440>
rot_omega = <OpenGL.wrapper.rot_omega object at 0x29be680>
rot_prince = <CFunctionType object at 0x29b8bb0>
urot_about_axis = <OpenGL.wrapper.urot_about_axis object at 0x29be8c0>
urot_axis = <OpenGL.wrapper.urot_axis object at 0x29beb90>
urot_omega = <OpenGL.wrapper.urot_omega object at 0x29bee60>
urot_prince = <OpenGL.wrapper.urot_prince object at 0x29c1170>
uview_direction = <OpenGL.wrapper.uview_direction object at 0x29c13b0>
uviewpoint = <OpenGL.wrapper.uviewpoint object at 0x29c1710>