OpenGL.GL.VERSION.GL_3_2 | index /home/mcfletch/pylive/OpenGL/GL/VERSION/GL_3_2.py |
OpenGL extension VERSION.GL_3_2
This module customises the behaviour of the
OpenGL.raw.GL.VERSION.GL_3_2 to provide a more
Python-friendly API
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/VERSION/GL_3_2.txt
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EXTENSION_NAME = 'GL_VERSION_GL_3_2' GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = GL_CONTEXT_COMPATIBILITY_PROFILE_BIT GL_CONTEXT_CORE_PROFILE_BIT = GL_CONTEXT_CORE_PROFILE_BIT GL_CONTEXT_PROFILE_MASK = GL_CONTEXT_PROFILE_MASK GL_FRAMEBUFFER_ATTACHMENT_LAYERED = GL_FRAMEBUFFER_ATTACHMENT_LAYERED GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS GL_GEOMETRY_INPUT_TYPE = GL_GEOMETRY_INPUT_TYPE GL_GEOMETRY_OUTPUT_TYPE = GL_GEOMETRY_OUTPUT_TYPE GL_GEOMETRY_SHADER = GL_GEOMETRY_SHADER GL_GEOMETRY_VERTICES_OUT = GL_GEOMETRY_VERTICES_OUT GL_LINES_ADJACENCY = GL_LINES_ADJACENCY GL_LINE_STRIP_ADJACENCY = GL_LINE_STRIP_ADJACENCY GL_MAX_FRAGMENT_INPUT_COMPONENTS = GL_MAX_FRAGMENT_INPUT_COMPONENTS GL_MAX_GEOMETRY_INPUT_COMPONENTS = GL_MAX_GEOMETRY_INPUT_COMPONENTS GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = GL_MAX_GEOMETRY_OUTPUT_COMPONENTS GL_MAX_GEOMETRY_OUTPUT_VERTICES = GL_MAX_GEOMETRY_OUTPUT_VERTICES GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = GL_MAX_GEOMETRY_UNIFORM_COMPONENTS GL_MAX_VERTEX_OUTPUT_COMPONENTS = GL_MAX_VERTEX_OUTPUT_COMPONENTS GL_PROGRAM_POINT_SIZE = GL_PROGRAM_POINT_SIZE GL_TRIANGLES_ADJACENCY = GL_TRIANGLES_ADJACENCY GL_TRIANGLE_STRIP_ADJACENCY = GL_TRIANGLE_STRIP_ADJACENCY __file__ = '/home/mcfletch/pylive/OpenGL/GL/VERSION/GL_3_2.pyc' __name__ = 'OpenGL.GL.VERSION.GL_3_2' __package__ = 'OpenGL.GL.VERSION' glFramebufferTexture = <OpenGL.platform.baseplatform.glFramebufferTexture object at 0x28d8e90> glFramebufferTextureFace = <OpenGL.platform.baseplatform.glFramebufferTextureFace object at 0x28d8f10> glGetBufferParameteri64v = <OpenGL.platform.baseplatform.glGetBufferParameteri64v object at 0x28d8d90> glGetInteger64i_v = <OpenGL.platform.baseplatform.glGetInteger64i_v object at 0x28d8d50> glProgramParameteri = <OpenGL.platform.baseplatform.glProgramParameteri object at 0x28d8e10> |