OpenGL.GL.VERSION.GL_2_1
index
/home/mcfletch/pylive/OpenGL/GL/VERSION/GL_2_1.py

OpenGL extension VERSION.GL_2_1
 
This module customises the behaviour of the 
OpenGL.raw.GL.VERSION.GL_2_1 to provide a more 
Python-friendly API
 
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/VERSION/GL_2_1.txt

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform
OpenGL.wrapper

 
Data
        EXTENSION_NAME = 'GL_VERSION_GL_2_1'
GL_COMPRESSED_SLUMINANCE = GL_COMPRESSED_SLUMINANCE
GL_COMPRESSED_SLUMINANCE_ALPHA = GL_COMPRESSED_SLUMINANCE_ALPHA
GL_COMPRESSED_SRGB = GL_COMPRESSED_SRGB
GL_COMPRESSED_SRGB_ALPHA = GL_COMPRESSED_SRGB_ALPHA
GL_CURRENT_RASTER_SECONDARY_COLOR = GL_CURRENT_RASTER_SECONDARY_COLOR
GL_FLOAT_MAT2x3 = GL_FLOAT_MAT2x3
GL_FLOAT_MAT2x4 = GL_FLOAT_MAT2x4
GL_FLOAT_MAT3x2 = GL_FLOAT_MAT3x2
GL_FLOAT_MAT3x4 = GL_FLOAT_MAT3x4
GL_FLOAT_MAT4x2 = GL_FLOAT_MAT4x2
GL_FLOAT_MAT4x3 = GL_FLOAT_MAT4x3
GL_PIXEL_PACK_BUFFER = GL_PIXEL_PACK_BUFFER
GL_PIXEL_PACK_BUFFER_BINDING = GL_PIXEL_PACK_BUFFER_BINDING
GL_PIXEL_UNPACK_BUFFER = GL_PIXEL_UNPACK_BUFFER
GL_PIXEL_UNPACK_BUFFER_BINDING = GL_PIXEL_UNPACK_BUFFER_BINDING
GL_SLUMINANCE = GL_SLUMINANCE
GL_SLUMINANCE8 = GL_SLUMINANCE8
GL_SLUMINANCE8_ALPHA8 = GL_SLUMINANCE8_ALPHA8
GL_SLUMINANCE_ALPHA = GL_SLUMINANCE_ALPHA
GL_SRGB = GL_SRGB
GL_SRGB8 = GL_SRGB8
GL_SRGB8_ALPHA8 = GL_SRGB8_ALPHA8
GL_SRGB_ALPHA = GL_SRGB_ALPHA
__file__ = '/home/mcfletch/pylive/OpenGL/GL/VERSION/GL_2_1.pyc'
__name__ = 'OpenGL.GL.VERSION.GL_2_1'
__package__ = 'OpenGL.GL.VERSION'
glUniformMatrix2x3fv = <OpenGL.platform.baseplatform.glUniformMatrix2x3fv object at 0x28198d0>
glUniformMatrix2x4fv = <OpenGL.platform.baseplatform.glUniformMatrix2x4fv object at 0x2819950>
glUniformMatrix3x2fv = <OpenGL.platform.baseplatform.glUniformMatrix3x2fv object at 0x2819910>
glUniformMatrix3x4fv = <OpenGL.platform.baseplatform.glUniformMatrix3x4fv object at 0x28199d0>
glUniformMatrix4x2fv = <OpenGL.platform.baseplatform.glUniformMatrix4x2fv object at 0x2819990>
glUniformMatrix4x3fv = <OpenGL.platform.baseplatform.glUniformMatrix4x3fv object at 0x2819a50>