OpenGL extension SGIX.shadow_ambient
This module customises the behaviour of the
OpenGL.raw.GL.SGIX.shadow_ambient to provide a more
Overview (from the spec)
This extension allows a value other than 0.0 to be returned by the
SGIX_shadow operation in the case when the shadow test passes.
With this extension any floating point value in the range [0.0,
1.0] can be returned as the texture value when an object is in
shadow. This allows the (untextured) ambient lighting and direct
shadowed lighting from a single light source to be computed in a
The official definition of this extension is available here:
|EXTENSION_NAME = 'GL_SGIX_shadow_ambient'|
GL_SHADOW_AMBIENT_SGIX = GL_SHADOW_AMBIENT_SGIX
__file__ = '/home/mcfletch/pylive/OpenGL/GL/SGIX/shadow_ambient.pyc'
__name__ = 'OpenGL.GL.SGIX.shadow_ambient'
__package__ = 'OpenGL.GL.SGIX'