OpenGL extension NV.vertex_program3
This module customises the behaviour of the
OpenGL.raw.GL.NV.vertex_program3 to provide a more
Overview (from the spec)
This extension, like the NV_vertex_program2_option extension,
provides additional vertex program functionality to extend the
standard ARB_vertex_program language and execution environment.
ARB programs wishing to use this added functionality need only add:
to the beginning of their vertex programs.
New functionality provided by this extension, above and beyond that
already provided by NV_vertex_program2_option extension, includes:
* texture lookups in vertex programs,
* ability to push and pop address registers on the stack,
* address register-relative addressing for vertex attribute and
result arrays, and
* a second four-component condition code.
The official definition of this extension is available here:
|EXTENSION_NAME = 'GL_NV_vertex_program3'|
__file__ = '/home/mcfletch/pylive/OpenGL/GL/NV/vertex_program3.pyc'
__name__ = 'OpenGL.GL.NV.vertex_program3'
__package__ = 'OpenGL.GL.NV'