OpenGL.GL.NV.framebuffer_multisample_coverage
index
/home/mcfletch/pylive/OpenGL/GL/NV/framebuffer_multisample_coverage.py

OpenGL extension NV.framebuffer_multisample_coverage
 
This module customises the behaviour of the 
OpenGL.raw.GL.NV.framebuffer_multisample_coverage to provide a more 
Python-friendly API
 
Overview (from the spec)
        
        This extension extends the EXT_framebuffer_multisample 
        specification by providing a new function,
        RenderBufferStorageMultisampleCoverageNV, that distinguishes 
        between color samples and coverage samples.
        
        EXT_framebuffer_multisample introduced the function 
        RenderbufferStorageMultisampleEXT as a method of defining the 
        storage parameters for a multisample render buffer.  This function 
        takes a <samples> parameter.  Using rules provided by the 
        specification, the <samples> parameter is resolved to an actual 
        number of samples that is supported by the underlying hardware.  
        EXT_framebuffer_multisample does not specify whether <samples>
        refers to coverage samples or color samples.
        
        This extension adds the function 
        RenderbufferStorageMultisamplCoverageNV, which takes a 
        <coverageSamples> parameter as well as a <colorSamples> parameter.  
        These two parameters give developers more fine grained control over
        the quality of multisampled images.
 
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/NV/framebuffer_multisample_coverage.txt

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform
OpenGL.wrapper

 
Data
        EXTENSION_NAME = 'GL_NV_framebuffer_multisample_coverage'
GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV
GL_MULTISAMPLE_COVERAGE_MODES_NV = GL_MULTISAMPLE_COVERAGE_MODES_NV
GL_RENDERBUFFER_COLOR_SAMPLES_NV = GL_RENDERBUFFER_COLOR_SAMPLES_NV
GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = GL_RENDERBUFFER_COVERAGE_SAMPLES_NV
__file__ = '/home/mcfletch/pylive/OpenGL/GL/NV/framebuffer_multisample_coverage.pyc'
__name__ = 'OpenGL.GL.NV.framebuffer_multisample_coverage'
__package__ = 'OpenGL.GL.NV'
glRenderbufferStorageMultisampleCoverageNV = <OpenGL.platform.baseplatform.glRenderbufferStorageMultisampleCoverageNV object at 0x78e8610>