OpenGL.GL.EXT.texture_mirror_clamp | index /home/mcfletch/pylive/OpenGL/GL/EXT/texture_mirror_clamp.py |
OpenGL extension EXT.texture_mirror_clamp
This module customises the behaviour of the
OpenGL.raw.GL.EXT.texture_mirror_clamp to provide a more
Python-friendly API
Overview (from the spec)
EXT_texture_mirror_clamp extends the set of texture wrap modes to
include three modes (GL_MIRROR_CLAMP_EXT, GL_MIRROR_CLAMP_TO_EDGE_EXT,
GL_MIRROR_CLAMP_TO_BORDER_EXT) that effectively use a texture map
twice as large as the original image in which the additional half
of the new image is a mirror image of the original image.
This new mode relaxes the need to generate images whose opposite
edges match by using the original image to generate a matching
"mirror image". This mode allows the texture to be mirrored only
once in the negative s, t, and r directions.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/texture_mirror_clamp.txt
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EXTENSION_NAME = 'GL_EXT_texture_mirror_clamp' GL_MIRROR_CLAMP_EXT = GL_MIRROR_CLAMP_EXT GL_MIRROR_CLAMP_TO_BORDER_EXT = GL_MIRROR_CLAMP_TO_BORDER_EXT GL_MIRROR_CLAMP_TO_EDGE_EXT = GL_MIRROR_CLAMP_TO_EDGE_EXT __file__ = '/home/mcfletch/pylive/OpenGL/GL/EXT/texture_mirror_clamp.pyc' __name__ = 'OpenGL.GL.EXT.texture_mirror_clamp' __package__ = 'OpenGL.GL.EXT' |