OpenGL extension EXT.subtexture
This module customises the behaviour of the
OpenGL.raw.GL.EXT.subtexture to provide a more
Overview (from the spec)
This extension allows a contiguous portion of an already-existing
texture image to be redefined, without affecting the remaining portion
of the image, or any of the other state that describe the texture. No
provision is made to query a subregion of a texture.
Semantics for null image pointers are defined for TexImage1D,
TexImage2D, and TexImage3DEXT. Null image pointers can be used by
applications to effectively support texture arrays whose dimensions
are not a power of 2.
The official definition of this extension is available here:
|EXTENSION_NAME = 'GL_EXT_subtexture'|
__file__ = '/home/mcfletch/pylive/OpenGL/GL/EXT/subtexture.pyc'
__name__ = 'OpenGL.GL.EXT.subtexture'
__package__ = 'OpenGL.GL.EXT'
glTexSubImage1DEXT = <OpenGL.platform.baseplatform.glTexSubImage1DEXT object at 0x76dbbd0>
glTexSubImage2DEXT = <OpenGL.platform.baseplatform.glTexSubImage2DEXT object at 0x76ea890>