OpenGL.GL.EXT.subtexture | index /home/mcfletch/pylive/OpenGL/GL/EXT/subtexture.py |
OpenGL extension EXT.subtexture
This module customises the behaviour of the
OpenGL.raw.GL.EXT.subtexture to provide a more
Python-friendly API
Overview (from the spec)
This extension allows a contiguous portion of an already-existing
texture image to be redefined, without affecting the remaining portion
of the image, or any of the other state that describe the texture. No
provision is made to query a subregion of a texture.
Semantics for null image pointers are defined for TexImage1D,
TexImage2D, and TexImage3DEXT. Null image pointers can be used by
applications to effectively support texture arrays whose dimensions
are not a power of 2.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/subtexture.txt
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Data | ||
EXTENSION_NAME = 'GL_EXT_subtexture' __file__ = '/home/mcfletch/pylive/OpenGL/GL/EXT/subtexture.pyc' __name__ = 'OpenGL.GL.EXT.subtexture' __package__ = 'OpenGL.GL.EXT' glTexSubImage1DEXT = <OpenGL.platform.baseplatform.glTexSubImage1DEXT object at 0x76dbbd0> glTexSubImage2DEXT = <OpenGL.platform.baseplatform.glTexSubImage2DEXT object at 0x76ea890> |