OpenGL extension EXT.draw_instanced
This module customises the behaviour of the
OpenGL.raw.GL.EXT.draw_instanced to provide a more
Overview (from the spec)
This extension provides the means to render multiple instances of
an object with a single draw call, and an "instance ID" variable
which can be used by the vertex program to compute per-instance
values, typically an object's transform.
The official definition of this extension is available here:
|EXTENSION_NAME = 'GL_EXT_draw_instanced'|
__file__ = '/home/mcfletch/pylive/OpenGL/GL/EXT/draw_instanced.pyc'
__name__ = 'OpenGL.GL.EXT.draw_instanced'
__package__ = 'OpenGL.GL.EXT'
glDrawArraysInstancedEXT = <OpenGL.platform.baseplatform.glDrawArraysInstancedEXT object at 0x76ca7d0>
glDrawElementsInstancedEXT = <OpenGL.platform.baseplatform.glDrawElementsInstancedEXT object at 0x76ca810>