OpenGL.GL.EXT.draw_instanced
index
/home/mcfletch/pylive/OpenGL/GL/EXT/draw_instanced.py

OpenGL extension EXT.draw_instanced
 
This module customises the behaviour of the 
OpenGL.raw.GL.EXT.draw_instanced to provide a more 
Python-friendly API
 
Overview (from the spec)
        
        This extension provides the means to render multiple instances of
        an object with a single draw call, and an "instance ID" variable
        which can be used by the vertex program to compute per-instance
        values, typically an object's transform.
 
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/draw_instanced.txt

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform
OpenGL.wrapper

 
Data
        EXTENSION_NAME = 'GL_EXT_draw_instanced'
__file__ = '/home/mcfletch/pylive/OpenGL/GL/EXT/draw_instanced.pyc'
__name__ = 'OpenGL.GL.EXT.draw_instanced'
__package__ = 'OpenGL.GL.EXT'
glDrawArraysInstancedEXT = <OpenGL.platform.baseplatform.glDrawArraysInstancedEXT object at 0x76ca7d0>
glDrawElementsInstancedEXT = <OpenGL.platform.baseplatform.glDrawElementsInstancedEXT object at 0x76ca810>