OpenGL.GL.ATI.texture_float
index
/home/mcfletch/pylive/OpenGL/GL/ATI/texture_float.py

OpenGL extension ATI.texture_float
 
This module customises the behaviour of the 
OpenGL.raw.GL.ATI.texture_float to provide a more 
Python-friendly API
 
Overview (from the spec)
        
        This extension adds texture internal formats with 32 and 16 bit
        floating-point components.  The 32 bit floating-point components
        are in the standard IEEE float format.  The 16 bit floating-point
        components have 1 sign bit, 5 exponent bits, and 10 mantissa bits.
        Floating-point components are clamped to the limits of the range
        representable by their format.
        
 
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ATI/texture_float.txt

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform
OpenGL.wrapper

 
Data
        EXTENSION_NAME = 'GL_ATI_texture_float'
GL_ALPHA_FLOAT16_ATI = GL_ALPHA_FLOAT16_ATI
GL_ALPHA_FLOAT32_ATI = GL_ALPHA_FLOAT32_ATI
GL_INTENSITY_FLOAT16_ATI = GL_INTENSITY_FLOAT16_ATI
GL_INTENSITY_FLOAT32_ATI = GL_INTENSITY_FLOAT32_ATI
GL_LUMINANCE_ALPHA_FLOAT16_ATI = GL_LUMINANCE_ALPHA_FLOAT16_ATI
GL_LUMINANCE_ALPHA_FLOAT32_ATI = GL_LUMINANCE_ALPHA_FLOAT32_ATI
GL_LUMINANCE_FLOAT16_ATI = GL_LUMINANCE_FLOAT16_ATI
GL_LUMINANCE_FLOAT32_ATI = GL_LUMINANCE_FLOAT32_ATI
GL_RGBA_FLOAT16_ATI = GL_RGBA_FLOAT16_ATI
GL_RGBA_FLOAT32_ATI = GL_RGBA_FLOAT32_ATI
GL_RGB_FLOAT16_ATI = GL_RGB_FLOAT16_ATI
GL_RGB_FLOAT32_ATI = GL_RGB_FLOAT32_ATI
__file__ = '/home/mcfletch/pylive/OpenGL/GL/ATI/texture_float.pyc'
__name__ = 'OpenGL.GL.ATI.texture_float'
__package__ = 'OpenGL.GL.ATI'