OpenGL.GL.ARB.texture_multisample
index
/home/mcfletch/pylive/OpenGL/GL/ARB/texture_multisample.py

OpenGL extension ARB.texture_multisample
 
This module customises the behaviour of the 
OpenGL.raw.GL.ARB.texture_multisample to provide a more 
Python-friendly API
 
Overview (from the spec)
        
        This extension provides support for two new types of "multisample
        textures" - two-dimensional and two-dimensional array - as well as
        mechanisms to fetch a specific sample from such a texture in a shader,
        and to attach such textures to FBOs for rendering.
        
        This extension also includes the following functionality, first described
        in NV_explicit_multisample:
        
         * A query in the API to query the location of samples within the pixel
        
         * An explicit control for the multisample sample mask to augment the
           control provided by SampleCoverage
 
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/texture_multisample.txt

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform
OpenGL.wrapper

 
Data
        EXTENSION_NAME = 'GL_ARB_texture_multisample'
GL_INT_SAMPLER_2D_MULTISAMPLE = GL_INT_SAMPLER_2D_MULTISAMPLE
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
GL_MAX_COLOR_TEXTURE_SAMPLES = GL_MAX_COLOR_TEXTURE_SAMPLES
GL_MAX_DEPTH_TEXTURE_SAMPLES = GL_MAX_DEPTH_TEXTURE_SAMPLES
GL_MAX_INTEGER_SAMPLES = GL_MAX_INTEGER_SAMPLES
GL_MAX_SAMPLE_MASK_WORDS = GL_MAX_SAMPLE_MASK_WORDS
GL_PROXY_TEXTURE_2D_MULTISAMPLE = GL_PROXY_TEXTURE_2D_MULTISAMPLE
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
GL_SAMPLER_2D_MULTISAMPLE = GL_SAMPLER_2D_MULTISAMPLE
GL_SAMPLER_2D_MULTISAMPLE_ARRAY = GL_SAMPLER_2D_MULTISAMPLE_ARRAY
GL_SAMPLE_MASK = GL_SAMPLE_MASK
GL_SAMPLE_MASK_VALUE = GL_SAMPLE_MASK_VALUE
GL_SAMPLE_POSITION = GL_SAMPLE_POSITION
GL_TEXTURE_2D_MULTISAMPLE = GL_TEXTURE_2D_MULTISAMPLE
GL_TEXTURE_2D_MULTISAMPLE_ARRAY = GL_TEXTURE_2D_MULTISAMPLE_ARRAY
GL_TEXTURE_BINDING_2D_MULTISAMPLE = GL_TEXTURE_BINDING_2D_MULTISAMPLE
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = GL_TEXTURE_FIXED_SAMPLE_LOCATIONS
GL_TEXTURE_SAMPLES = GL_TEXTURE_SAMPLES
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
__file__ = '/home/mcfletch/pylive/OpenGL/GL/ARB/texture_multisample.pyc'
__name__ = 'OpenGL.GL.ARB.texture_multisample'
__package__ = 'OpenGL.GL.ARB'
glGetMultisamplefv = <OpenGL.platform.baseplatform.glGetMultisamplefv object at 0x74096d0>
glSampleMaski = <OpenGL.platform.baseplatform.glSampleMaski object at 0x7409750>
glTexImage2DMultisample = <OpenGL.platform.baseplatform.glTexImage2DMultisample object at 0x7409610>
glTexImage3DMultisample = <OpenGL.platform.baseplatform.glTexImage3DMultisample object at 0x7409650>